Category: ActionScript 3.0

Using the local database with Adobe AIR

We often need our system can store data locally without the need for a robust database as a MySQL or SQL Server, or even that data can be stored locally for later synchronization with a remote database. Adobe AIR offers the possibility of working with database locally, your bank is based on the SQLite database, the more used to this kind of need to be very fast and easy to work with. Was added transaction support in Adobe AIR 2.0 Read more »

Group and ungroup data in AdvancedDataGrid

Needed to implement a feature that in a AdvancedDataGrid hours ordering the data by the first letter or not. First time I thought it was very difficult as I had done something similar in another project where it should split by examples hours the servers, time servers of the instances.
When looking at this old project, I thought it was very complicated and hard to understand, I returned to livedocs to study a little more. Read more »

Flash Camp Brasil = Success!!!

Flash Camp Brasil - I've been there!!!

Flash Camp Brasil - I've been there!!!


The event was unprecedented in Brazil, the Flash Camp Brasil, occurred in the last days 15 and 16 in Maceió, Brazil.
To begin with, was an adventure can go to the event, with tickets and expensive hotel crowded, but it is something that would not miss for the world Read more »

Creating custom windows with Adobe AIR

Adobe AIR allows you to customize the windows of their applications, by default, Adobe AIR uses the layout of the windows operating system (Windows, Mac, Linux), in Flex you have the option of using FlexChrome(especially that i am not very fan).
Show a simple example using Adobe Flex, Adobe Dreamweaver CS4 and Adobe Flash CS4.

if you’re new to Adobe AIR, i recommend you look this article before proceeding with the tutorial ;)

Read more »

Type checking in ActionScript 3.0

The Type checking can occur in time of compilation or time of execution. The languages static Type , such as C++ and Java, they make the verification in compilation time. As a language dynamically Type , the Action Script 3,0 verifies Read more »

New Data type in ActionScript 3.0

The ActionScript 3.0 defines diverse types of generally used data. A type of data defines a type of value. An variable that is attributed a type of data can only arrest a value inside of this type of values. All the values in ActionScript 3.0, primitive or complexes, are objects. Primitive values are: Boolean, int, void, Number, String, uint and undefined. Complex values are: Array, Dates, Error, Function, RegExp, XML, and XMLList. Read more »

Regex with Action Script 3.0

In programming resources, the regular expressions are one of less the most used tools most advanced and at the same time one of Read more »

Sockets with ActionScript 3.0!!!

Sockets used ones and known are of the most powerful tools of programming for Internet and little used. He is possivel that software talks between itself being in different machines. For example serving Web as the apache is in a machine while the server of data base is in another one. The exchange of information between Read more »

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