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Category Archives: ActionScript 3.0
Type checking in ActionScript 3.0
The Type checking can occur in time of compilation or time of execution. The languages static Type , such as C++ and Java, they make the verification in compilation time. As a language dynamically Type , the Action Script 3,0 … Continue reading
New Data type in ActionScript 3.0
The ActionScript 3.0 defines diverse types of generally used data. A type of data defines a type of value. An variable that is attributed a type of data can only arrest a value inside of this type of values. All … Continue reading
Regex with Action Script 3.0
In programming resources, the regular expressions are one of less the most used tools most advanced and at the same time one of
Sockets with ActionScript 3.0!!!
Sockets used ones and known are of the most powerful tools of programming for Internet and little used. He is possivel that software talks between itself being in different machines. For example serving Web as the apache is in a … Continue reading