Tag Archives: Adobe AIR

Adobe roadmap for the Flash runtimes

Adobe released a further document on its plans for the Flash Platform. We can note the direction that Adobe is planning to take and what can we expect on the Flash. This document provides an overview of the Adobe Flash … Continue reading

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New Adobe Flash Player 11.2 beta for Desktops and Adobe AIR 3.2 beta

The Adobe® Flash® Platform runtimes, Adobe Flash Player and Adobe AIR®, together enable businesses to efficiently deliver rich customer experiences across multiple digital touch points. With Flash Player and AIR, content can easily and consistently move between the browser, standalone … Continue reading

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Flash Player focused on Games

A few months ago, we saw Flash Player 11 and AIR 3 with Stage3D support, since we shipped we have seen great response from the developers and amazing content being developed. Today, over 50% of users with Flash Player 11 … Continue reading

ActionScript 3.0, Adobe AIR, Flash, Games , , ,

SDK Flex 4.6 avaliable for download

Today was released the Flex 4.6 SDK for download, Flex 4.6 is the next major step in cross-platform mobile application development. With a scheduled release date later this year, the new version of Flex SDK and a corresponding free update … Continue reading

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Introducing Adobe AIR LaunchPad

Technical Evangelist Holly Schinsky(AKA DevGirl) introduces Adobe AIR Launchpad, a new tool for jump-starting your AIR app development for desktop and mobile

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Adobe Flash Player 11.1 and Adobe AIR 3.1 available

As a follow-up to the highly anticipated release of Adobe Flash Player 11 and Adobe AIR 3, which included next-generation technologies like the gorgeous, cinematic 2D and 3D hardware accelerated graphics of Stage 3D. Flash Player 11.1 and Adobe AIR 3.1 … Continue reading

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Using the Update Framework for Adobe AIR

One feature that I was more useful in Adobe AIR, was the addition of an API designed to make better automatic update of my application. This can be very important because not all users have the time (or desire) to … Continue reading

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Adobe LiveCycle Collaboration Service

Adobe has released a service formerly code-named Cocomo (Common Collaboration Model), shortly thereafter was renamed Adobe Flash Collaboration Service and is now officially part of the LiveCycle family, being called Adobe LiveCycle Collaboration Service

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Adobe AIR Device profiles

For Adobe AIR, you can configure the device profiles, which are a mechanism to define classes that will be available for the device where your application will run defining a set of APIs and resources, usually for a particular class … Continue reading

Adobe AIR

Using accelerometer with AIR for iOS

The iPhone has a large variety of games and applications that use the accelerometer feature. Among the few resources available that Adobe AIR can access, an accelerometer is among them, who may access the data of the X, Y and … Continue reading

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